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It seems easy at first, but once balls start coming at you at +100 mph, it can get tough. All you have to do is press A and B together just as the ball hits your hands. The game “auto aims” your hands for you, so you don’t have to aim in order to properly snatch incoming balls. The other half of the game consists of catching balls, which is actually a lot tougher than throwing. Throwing the ball too hard or not hard enough will lead you to miss, and in story mode, you only get three “lives” to miss before it’s game over.
#LETS PLAY CATCH A LOVER FULL#
Like in Wii Sports Bowling or Golf, you can cheat the system a bit if you don’t feel like doing the full range of motion, but that doesn’t mean you can completely not try. Curve, angle, and strength of throw are all taken into consideration, though the motion controls aren’t totally perfect. To throw the ball, you hold A and B, then make a throwing motion with the Wii remote. Let’s Catch is a game where you technically only do one of two things throw a ball or catch a ball. It looks like a basic motion controlled sports game, but it’s actually a talk-to-strangers, provide-psychotherapy-while-smashing-UFOs simulator.īut lets begin at the beginning.
#LETS PLAY CATCH A LOVER SERIES#
Most Ace Attorney fans didn’t know for sure that they would love the series before they played it, as there really isn’t any other lawyer-with-a-psychic-sidekick point-and-click adventure game out there. These are the types of games that only true fans of the medium are willing to take a chance on, as there is little frame of reference to use to predetermine if the game will work or not. By “some” I mean the type of gamer who loves Gitaroo Man, Elite Beat Agents, the Ace Attorney series, and other games that combine a bizarre, drama/comedy storyline with seemingly unrelated gameplay to form something that’s greater than the sum of its parts. Let’s Catch isn’t for everybody, but it may actually win over some of the “hardcore” gamers out there who hate the Wii Sports/Fit/Play movement in gaming that’s so big with the mainstream right now. So, did Naka pull it off? Hit the jump to find out.
#LETS PLAY CATCH A LOVER MOVIE#
As Hitchcock proved his inarguable mastery of film making by creating a terrifying movie about madly pecking birds, Naka may prove his mastery of game design by making a compelling game where all you do a toss a ball around. Yuji Naka, the mind behind the original Sonic games, is one of the most well respected game developers in the history of the medium, but he’s yet to prove that he doesn’t need cute mascot characters to sell his game. What do Hitchcock and The Birds have to do with Let’s Catch? Well, the connection may be a little loose, but from where I stand, it makes sense.
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Pretty weak subject matter for a horror film, but some say that was the whole point. Legend has it that someone close to Hitchcock challenged him to make a horror movie about the least scary subject matter possible, and he chose birds. In case you don’t know, Hitchcock was (and still is) commonly regarded as the greatest film director of all time, and by 1963, I’m sure he was looking for opportunities to prove he deserved the title. Not super-strong hulk birds, or vagina dentata mouthed devil-birds, just regular birds. In 1963, Alfred Hitchcock directed a horror film about birds.
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